This game encourages your creativity, much like Minecraft. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server. ![]() (Dylibbundler is really only needed to make an app work on other machines which do not have the dependencies installed in /usr/local by Homebrew.$ sudo dpkg -i linux-headers-3.13*.deb linux-image-3.13*. Or you could comment out the line with dylibbundler in make_mac.sh, then the minetest executable will point to your libraries in /usr/local. You might also have to run build_libs.sh because the existing libraries in libs/ will probably not work on your machine. Then run make_mac.sh from a Terminal and if everything works as intended, you should eventually get the updated compiled app in releases/. You should get prompted to install them when you run my script. You probably don't have to install all of Xcode (it's 2 GB I think), just the Xcode commandline tools. The README has more detailed instructions.īut basically grab that repo (git clone or just download the ZIP.) Install dependencies with Homebrew: cmake, freetype, gettext, hiredis, irrlicht, jpeg, leveldb, libogg, libvorbis, luajit. Thread 0 crashed with X86 Thread State (64-bit): Thread 2:: Dispatch queue: -managerĠ libsystem_kernel.dylib 0x00007fff94805662 kevent64 + 10ġ libdispatch.dylib 0x00007fff8ef7143d _dispatch_mgr_invoke + 239Ģ libdispatch.dylib 0x00007fff8ef71152 _dispatch_mgr_thread + 52
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